**Abstract** : Instead of studying evolutions governed by an evolutionary system starting at a
given initial state on a prescribed future time interval, finite or infinite, we tackle the problem
of looking both for a past interval [T − D, T ] of duration D and for the viable evolutions
arriving at a prescribed terminal state at the end of the temporal window (and thus telescoping
if more than one such evolutions exist). Hence, given time-duration dependent evolutionary
system and viability constraints, as well as time dependent departure constraints, the Cournot
map associates with any terminal time T and state x the durations D(T, x) of the intervals
[T − D(T, x), T ], the starting (or initial) states at the beginning of the temporal window from
which at least one viable evolution will reach the given terminal state x at T . Cournot maps
can be used by a Pursuer to intercept an evader’s evolution in dynamic game theory. After
providing some properties of Cournot maps are next investigated, above all, the regulation
map piloting the viable evolutions at each time and for each duration from the beginning
of the temporal window up to terminal time. The next question investigated is the selection
of controls or regulons in the regulation map whenever several of them exist. Selection
processes are either time dependent, when the selection operates at each time, duration,
and state for selecting a regulon satisfying required properties (for instance, minimal norm,
minimal speed), orintertemporal. In this case, viable evolutions are required to optimize some
prescribed intertemporal functional, as in optimal control. This generates value functions,
the topics of the second part of this study. An example is provided: the Pursuer is a security
vehicle making the rounds along a predetermined path, the departure tube, for reaching any network location where and when alarms sound to signal the location (of the evader). The
software of the Cournot algorithm computes the minimal duration and the moment when the
Pursuer leaves its round to reach the detected location as soon as possible and how to proceed
by embedding in the Pursuer system the graph of the feedback map governing the evolution
of the Pursuer vehicle.